*BSD News Article 88934


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From: schweikh@rubin.noc.dfn.de (Jens Schweikhardt)
Newsgroups: comp.unix.bsd.freebsd.misc
Subject: Q: how to recompile libm
Date: 12 Feb 1997 11:04:24 GMT
Organization: Regional Network of Baden-Wuerttemberg, Stuttgart, FRG
Lines: 29
Message-ID: <5ds83o$li4$1@news.belwue.de>
NNTP-Posting-Host: rubin.noc.dfn.de
Xref: euryale.cc.adfa.oz.au comp.unix.bsd.freebsd.misc:35344


hello, world\n

In a recent thread I read that FreeBSD's libm is not compiled
for floating point hardware (but rather emulates it). It was
suggested to edit /etc/make.conf to include HAVE_FPU=YES and
recompile libm.

I cd to /usr/src/libm and for lack of READMEs describing the
build process in detail I just typed make.

Needless to say it didn't work :-) This may of course be due
to my ignorance. The make stopped when compiling ieee/support.c
due to prototype differences of some function (whose name I
can't remember but I'll dig it up if you need it) with
/usr/include/math.h.

I'm probably too clueless here. Are there any make variables
I have to set, like MACHINE or whatever to successfully build
a new libm? Thanks for any hints.

PS: All this is happening with 2.1.6 freshly off of the WC cdrom
I got a week ago.


	Jens
--
Jens Schweikhardt <schweikh@noc.dfn.de>
SIGSIG -- signature too long (core dumped)