*BSD News Article 51532


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From: shoppa@altair.krl.caltech.edu (Tim Shoppa)
Newsgroups: alt.folklore.computers,rec.games.int-fiction,comp.unix.bsd.misc
Subject: Re: xyzzy
Date: 19 Sep 1995 20:26:37 GMT
Organization: Kellogg Radiation Lab, Caltech
Lines: 28
Message-ID: <43n91t$4nh@gap.cco.caltech.edu>
References: <43ld3a$2ka@ub.d.umn.edu> <43m79t$86k@crl4.crl.com> <43mi05$2h6@newsflash.concordia.ca>
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In article <43mi05$2h6@newsflash.concordia.ca>,
Joachim Thiemann <joachim@ece.concordia.ca> wrote:
>Jason A. Wells (jawells@crl.com) proclaimed to us:
>: Christopher G Busch (cbusch@ub.d.umn.edu) wrote:
>
>: : Where did the "spell" xyzzy originally come from.  I remember it from an 
>: : old text adventure game.  Now I see it occasionally.
>
>: 	Both "XYZZY" and PLUGH came from the Colossal Cave Adventure game,
>: originally desgined on (I believe) a PDP-10 in FORTRAN by WIlliam Crowther
>: as a cave simulation, and later improved by Don Woods who added puzzles, 
>: magical items, and the like.  There are still copies available in the
>: /if-archive directory of ftp.gmd.de site.  
>
>AFAIK, most BSD-ish systems (and NetBSD for sure) still have adventure
>as part of their games distribution. Check ftp://ftp.netbsd.org or one
>of the mirrors..

My memory's hazy, but didn't the non-PDP-11 distributions of BSD 
once come with a PDP-11 emulator of sorts whose only purpose in life
was to run a binary executable of Dungeon?  (Dungeon later got pared
back, split up, and came out as the Zork trilogy for micros.)
Was the full Dungeon source code (in Fortran) ever made publicly available?
Maybe it's at one of the if-archive sites?  I've got the source to a
version that runs under RT-11 and RSX-11 Fortran IV, but it seems to
only include roughly what came in the first Zork.

Tim. (shoppa@altair.krl.caltech.edu)