*BSD News Article 51284


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From: adam@flagstaff.princeton.edu (Adam J. Thornton)
Newsgroups: alt.folklore.computers,rec.games.int-fiction,comp.unix.bsd.misc
Subject: Re: xyzzy
Date: 21 Sep 1995 04:44:05 GMT
Organization: Princeton University
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Message-ID: <43qqil$ljd@cnn.Princeton.EDU>
References: <43ld3a$2ka@ub.d.umn.edu> <43mi05$2h6@newsflash.concordia.ca> <43n91t$4nh@gap.cco.caltech.edu> <baf.811653308@laraby.tiac.net>
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In article <baf.811653308@laraby.tiac.net>,
Carl Muckenhoupt <baf@laraby.tiac.net> wrote:
>Zork 3:  At this point, only a few puzzles from the original are left 
>unused.  They use them, and write an entirely new game to set them in.

A *few* puzzles?  All they had left was the Royal Puzzle and the Endgame,
IIRC.  Everything else is brand, spanking new.  Including the Time Machine,
which was absolutely brilliant.

Adam
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