*BSD News Article 29971


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From: michaelv@iastate.edu (Michael L. VanLoon)
Newsgroups: comp.os.386bsd.apps
Subject: Re: Anyone compiled Rayshade?
Date: 3 May 94 03:03:29 GMT
Organization: Iowa State University, Ames, Iowa
Lines: 26
Message-ID: <michaelv.767934209@ponderous.cc.iastate.edu>
References: <explorer.767574319@tigger.cc.iastate.edu> <2ponm8$hes@news.ysu.edu> <2q4653$2u4@news.ysu.edu>
NNTP-Posting-Host: ponderous.cc.iastate.edu

In <2q4653$2u4@news.ysu.edu> ap713@yfn.ysu.edu (Christopher L. Mikkelson) writes:

>In a previous article, explorer@iastate.edu (Michael Graff) says:

>>It built on netbsd-current straight out of the .tar file.

>It builds on mine, but I'm trying to use libfpu (from an old 386bsd archive)
>I originally used libfpu.a (double only) and it dumped core instantly.  I
>am using the libcfpu.a (float and double), and it goes a little further 
>before dying.  I would try libm.a, but libfpu is between 100 and 300 times 
>faster, and I don't have the patience...

On what OS/processor?

If you're running NetBSD-current and have a math co-proc., edit the
libm/Makefile and follow the instructions in it for enabling native
387 code when building libm.  This should dramatically increase math
speed.  The NetBSD-current libm went through an overall from a Sun
library a month or two ago.

-- 
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 Michael L. VanLoon                 Iowa State University Computation Center
    michaelv@iastate.edu                    Project Vincent Systems Staff
  Free your mind and your machine -- NetBSD free Un*x for PC/Mac/Amiga/etc.
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