*BSD News Article 17956


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From: iiitac@swan.pyr (Alan Cox)
Subject: Re: Choosing a Unix like OS for a pc (plan 9 compilation time)
Message-ID: <1993Jul5.122914.6463@swan.pyr>
Organization: Swansea University College
References: <FOX.93Jun29142638@graphics.cs.nyu.edu> <741438841.9926@minster.york.ac.uk> <20sscl$brc@usenet.mcs.kent.edu>
Date: Mon, 5 Jul 1993 12:29:14 GMT
Lines: 19

In article <20sscl$brc@usenet.mcs.kent.edu> delozier@condor.mcs.kent.edu (Greg Delozier) writes:
>So *my* wish (requirement) list for a 32-bit OS goes like this:
>
>1. 32-bit flat address space for all processes.
>2. Heirarchical directory system
>3. Reasonable windowing system with low overhead and simple image model
>4.   "        printing   "      "    "    "       "    "      "     " 
>5. Interrupt driven serial i/o (and maybe print spooler)
>6. C (maybe C++) or Oberon compilers. (Oberon is a clean, small OOP language)
>7. Small enough for one person to understand.
>
Linux meets pretty much everything bar 7 actually. Get vgalib if you are
a total performance freak. I've found X is pretty good for animation, and
on Linux you can configure out the TCP/IP code and use unix domain sockets
for the calls. MGR is faster and vgalib lets your user mode process drive
the card direct - take your pick.

Alan